SVG to Swift conversion tool

Why should you convert SVG to Swift?
sometime your Figma designer may give you a design with highly interactive design. for example you can check below.
In this case, it will take time to convert thos curved and rounded designs to swift code manually.
The following tool may help you
this is the outcome for one of the design,
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
struct MyIcon: Shape {
func path(in rect: CGRect) -> Path {
var path = Path()
let width = rect.size.width
let height = rect.size.height
path.move(to: CGPoint(x: 0, y: 0.37965*height))
path.addCurve(to: CGPoint(x: 0.03312*width, y: 0.02995*height), control1: CGPoint(x: 0, y: 0.18083*height), control2: CGPoint(x: 0, y: 0.08142*height))
path.addCurve(to: CGPoint(x: 0.21492*width, y: 0.04559*height), control1: CGPoint(x: 0.06623*width, y: -0.02153*height), control2: CGPoint(x: 0.1158*width, y: 0.00085*height))
path.addLine(to: CGPoint(x: 0.9003*width, y: 0.35499*height))
path.addCurve(to: CGPoint(x: 0.98602*width, y: 0.42173*height), control1: CGPoint(x: 0.94813*width, y: 0.37658*height), control2: CGPoint(x: 0.97204*width, y: 0.38738*height))
path.addCurve(to: CGPoint(x: width, y: 0.59997*height), control1: CGPoint(x: width, y: 0.45609*height), control2: CGPoint(x: width, y: 0.50405*height))
path.addLine(to: CGPoint(x: width, y: 0.74857*height))
path.addCurve(to: CGPoint(x: 0.98116*width, y: 0.96318*height), control1: CGPoint(x: width, y: 0.8671*height), control2: CGPoint(x: width, y: 0.92636*height))
path.addCurve(to: CGPoint(x: 0.87135*width, y: height), control1: CGPoint(x: 0.96232*width, y: height), control2: CGPoint(x: 0.93199*width, y: height))
path.addLine(to: CGPoint(x: 0.12865*width, y: height))
path.addCurve(to: CGPoint(x: 0.01884*width, y: 0.96318*height), control1: CGPoint(x: 0.06801*width, y: height), control2: CGPoint(x: 0.03768*width, y: height))
path.addCurve(to: CGPoint(x: 0, y: 0.74857*height), control1: CGPoint(x: 0, y: 0.92636*height), control2: CGPoint(x: 0, y: 0.8671*height))
path.addLine(to: CGPoint(x: 0, y: 0.37965*height))
path.closeSubpath()
return path
}
}
Let me know if it is useful